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Palworld 1.0 data299 Pals · 44,851 combinations · Verified Jul 26, 2026
Data & methodology ->

Palworld 1.0 Passive Skill

Easygoing

NegativeCombat

Effects

Cooldown +15%

Acquisition

Capture / Breeding

Availability

Not implantable

Special

No special World Tree rule

Related Passives

Easygoing FAQ

What does Easygoing do in Palworld?

Easygoing applies: Active Skill cooldown +15%.

Is Easygoing positive or negative?

Easygoing is classified as a negative passive based on its beneficial and harmful modifiers.

Can I implant Easygoing?

No. Easygoing is not marked as implantable in the current data. It is typically obtained via capture / breeding.